/*
	Blocked Zone inherits from the Fixed class.
	A Block-Zone piece prohibits any pieces from landing on the square that it
	is on.  BlockedZones cannot be captured or destroyed.
*/

class BlockedZone extends Fixed{
	//Contructor for BlockedZone Creation
	public BlockedZone(String owner, String xCoord, String yCoord, String zCoord, int dir)
	{
	//Call parent constructor
	super(owner, xCoord, yCoord, zCoord);
	isVisible = true; //BlockedZones are visible on the board
	jumpable = false; //BlockedZones cannot be jumped like normal pieces
	passable = false; //Cannot be passed through
	explodeOnEnemyContact = false; //BlockedZones don't harm other pieces, just impede them
	destroyEnemyOnContact = false; //BlockedZones don't harm other pieces, just impede them
	safeOnContact = false; //BlockedZones don't safeguard any pieces
	direction = dir;
	}
}